← Return to Lightstep Chronicles
Devlog
- April 17, 2019 by Eipix#artificial intelligence, #atmospheric, #point & click, #sci-fi, #interactive movie, #space, #text basedWe have reached what we feel is the end of an era in the Lightstep Universe – the last issue of the comic book Lightstep (Dark Horse Comics) comes out today ! It all started out as a Kickstarter... Continue reading
- April 11, 2019 by Eipix1#sci fi, #text-based, #adventure, #lightstep chronicles, #space, #artificial intelligence, #story rich, #narrative adventureWe are in the last leg of development and these updates are starting to feel a bit repetitive – polish, bugs, audio, polish, bugs, audio, and so on... It looks like we're running in circles. The goo... Continue reading
- March 27, 2019 by Eipix#artificial-intelligence, #Atmospheric, #Point & Click, #Sci-fi, #Space, #Text basedLet's kick things off with an Amarok image pack: Devlog This is what we did in the past week: activated optional text within zoom zones added more cutscenes in the control room updated the Star Map wi... Continue reading
- March 13, 2019 by Eipix2#demo, #lightstep chronicles, #sci fi, #text based, #adventure, #space, #artificial intelligence, #releaseOur game's most unique feature is also its biggest weakness: What kind of game is Lightstep Chronicles? We always announce it as a text-based adventure, and then the graphics throw people off. Everyti... Continue reading
- March 06, 2019 by Eipix1#sci fi, #text-based, #space, #interactive fiction, #artificial intelligence, #adventure, #point-and-click, #weekly updateHi everyone! We're working on a sci-fi text-based adventure set in a highly visual world of spaceships, rogue AI, and time warping. You play as a military captain exploring an off-world underground cr... Continue reading